The game provides plenty of the franchise’s staple elements, against a backdrop of gloriously modernised versions of familiar locations such as the Raccoon City Police Station (here seen 24 hours before the events chronicled in Resident Evil 2). That adds to the game’s sense of ebb and flow: Carlos is armed with a powerful assault rifle, so his more action-oriented sequences involve coping with large amounts of zombies at a time, whereas Jill’s sequences judiciously mix puzzle-solving and more traditional survival-horror gameplay, in which she must make the most of scarce ammo and whatever firepower is at hand.īut the game has another central character: the seemingly indestructible Nemesis, who relentlessly pursues Jill and provides a number of boss-battles, each of which forces her to take advantage of different environmental quirks, and after which he mutates into ever-more terrifying forms.
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